Big Walk’s Most Important Feature Is Getting Patched

ORIGINAL QUELLE:
gamespot.com

Quelle: Gamespot

Big Walk is here, and it’s already earning a reputation for being a delightfully offbeat third space for friends to inhabit. It’s a massive game, and as players have discovered, it does have a slight microphone problem currently–one that developer House House is working on fixing.

„We understand that some people are having a problem where their friends‘ voices are too quiet in the game. Sorry about this,“ House House wrote in a blog update. „While Big Walk is built around players getting quieter when they are farther away, we can see that for some setups, players‘ voices are much quieter than intended even when very close by. We’re working to put out a fix as soon as we can.“

There’s no shortage of puzzles in Big Walk, and communication is the key to success. The game uses a feature where the volume of your voice is dependent on your proximity to your friends. The closer you are, the more easily you’re heard, while staying at a distance will result in your voice being harder to hear–just like real life. Fortunately, there are other tools for communication in Big Walk, ranging from gadgets to visual markers so that you can coordinate your group efforts toward solving a puzzle.

Out now for PC, PS5, and Switch 2, Big Walk is already earning rave reviews. On GameSpot’s sister site Metacritic, it has a metascore of 94 from 14 reviews, making it the highest-reviewed game of 2026 currently. If you have a PlayStation Plus subscription, it’s one of August’s free games through the service.

„Big Walk takes fundamental and timeless video game concepts–obstacles and incentives for clearing them–and, through an intensely focused co-op experience, shapes them into something singularly rewarding, supremely mysterious, and totally unforgettable,“ Mark Delaney wrote in GameSpot’s Big Walk review.

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