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Gefiltert nach: 25. März 2026
gaming

Crimson Desert Dev Stock Surges Massively After Big Sales Announcement

The developer of the popular game Crimson Desert has seen its stock price surge on the Korea Exchange, recovering the losses that came after reviews for the game came out.

Crimson Desert has now exceeded 3 million copies sold, and it appears investors are happy about that, as developer Pearl Abyss is trading up more than 26% today. The stock crashed by 30% last week when reviews came out, but those losses have now been largely erased.

Pearl Abyss stock is now up 26% year-to-date and up 56% over the past year. Over the past five years, however, Pearl Abyss is trading down about 18%. Stock-price fluctuation is a normal thing, and ongoing geopolitical events are adding to volatility on the Korea Exchange and others globally.

Continue Reading at GameSpot

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gaming

Metacritic’s 2025 Rankings Show A Major Shift In Top Publishers

GameSpot’s sister site Metacritic has published its annual ranking of video game publishers, and like previous years, there are some big surprises on the list. With thousands of games released across PC and console in 2025, Metacritic had to once again establish several rules to help it figure out the best of the best to evaluate the overall performance of these companies.

This included counting only critical reviews–sales and user reviews did not factor into the rankings–and only publishers with five or more distinct titles released last year were included in the rankings. Metacritic also created a points system based on four criteria:

  • The average Metascore for all games released in 2025
  • The percentage of scored products with good reviews (Metascore of at least 75)
  • The percentage of scored products with bad reviews (A Metascore of 49 or lower)
  • The number of „great“ titles (Metascore of 90 or higher, minimum of seven reviews)

Once all the data had been gathered and the numbers punched in, that left Metacritic with a list of 28 publishers. This year’s top 10 encompasses both AAA powerhouses and rising stars in the indie scene. DotEmu and Thunderful made it into this elite club, while last year’s winner, Sega, slipped to seventh place. Here’s a closer look at who emerged triumphant.

Some big names failed to crack the top 10

Several major publishers appeared on the list, with notable shifts in their overall rankings. Nintendo advanced several positions, driven by the launch of the Switch 2 and the release of well-reviewed titles such as Donkey Kong Banaza and Legend of Zelda ports. Ubisoft improved its average Metascore by four points. In contrast, Sony declined from fourth place in 2024 to 21st, as multiple titles received lukewarm reviews. Its best-reviewed games were Ghost of Yotei and Death Stranding 2: On the Beach.

28. Idea Factory (Previous year’s rank: 19 of 37)

27. Arc System Works (Previous year’s rank: Unranked)

26. Nacon / Daedelic (Previous year’s rank: 36 of 37)

25. Microids (Previous year’s rank: Unranked)

24. Bandai Namco (Previous year’s rank:27 of 37)

23. Annapurna Interactive (Previous year’s rank: 10 of 37)

22. Plaion (Previous year’s rank: 20 of 37)

21. Sony (Previous year’s rank: 4 of 37)

20. Atari (Previous year’s rank: 31 of 37)

19. Pqube (Previous year’s rank: 35 of 37)

18. Clear River Games (Previous year’s rank: Unranked)

17. Marvelous / XSEED (Previous year’s rank: Unranked)

16. Don’t Nod Entertainment (Previous year’s rank: Unranked)

15. Konami (Previous year’s rank: 25 of 37)

14. Devolver Digital (Previous year’s rank: 13 of 37)

13. Koei Tecmo (Previous year’s rank: Unranked)

12. Nintendo (Previous year’s rank: 22 of 37)

11. Ubisoft (Previous year’s rank: 18 of 37)

10. Raw Fury

  • Previous year’s rank: 8 (of 37)
  • Average Metascore: 79
  • Best 2025 game: Blue Prince

9. DotEmu

  • Previous year’s rank: Unranked
  • Average Metascore: 81
  • Best 2025 game: Absolum (Switch)

8. Electronic Arts

  • Previous year’s rank: 23 (of 37)
  • Average Metascore: 79
  • Best 2025 game: Split Fiction

7. Sega

  • Previous year’s rank: 1 (of 37)
  • Average Metascore: 80
  • Best 2025 game: Sonic Racing: CrossWorlds

6. Take-Two Interactive

  • Previous year’s rank: 12 (of 37)
  • Average Metascore: 79
  • Best 2025 game: Borderlands 4

5. Microsoft

  • Previous year’s rank: 9 (of 37)
  • Average Metascore: 80
  • Best 2025 game: Forza Horizon 5 (PS5)

4. Thunderful

  • Previous year’s rank: Unranked
  • Average Metascore: 78
  • Best 2025 game: Islanders: New Shores

3. Capcom

  • Previous year’s rank: 2 (of 37)
  • Average Metascore: 83
  • Best 2025 game: Monster Hunter Wilds

2. Gamirror Games

  • Previous year’s rank: 6 (of 37)
  • Average Metascore: 82
  • Best 2025 game: Absolum (PC)

1. Square Enix

  • Previous year’s rank: 6 (of 37)
  • Average Metascore: 84
  • Best 2025 game: Final Fantasy VII Rebirth (PC)

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gaming

Asus ROG Cetra Open Wireless Gaming Earbuds Review

Where other gaming earbuds rely on software to let in ambient noise, the Asus ROG Cetra open wireless earbuds sit outside your ear canals letting you hear your surroundings at all times. For some people – parents of young kids, for example – that’s a godsend, and it’s backed up by impressive battery life and a comfortable fit.

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gaming

Pokemon Champions Will Take A Key Stat Out Of Its Battle Equation

Next month, Pokemon Champions will bring the turn-based action of Pokemon battles to Nintendo Switch 2–and later this year, to mobile devices. Champions will be making some impactful changes to the core battling mechanics of the Pokemon franchise, including the removal of one of the game’s most long-lasting statistics: Individual Values, or IVs.

IVs are stat modifiers that every individual Pokemon is assigned at random once caught by the player, and they impact how that Pokemon’s attack, defense, and HP grow as it levels up and evolves. Pokemon Champions will remove this randomization from the equation, though the reason for the change has not been fully explained.

No Caption Provided

Speaking with a roundtable of journalists over Zoom, development director and game producer Masaaki Hoshino says the decision to remove IVs was not taken lightly. In his words, it took a „heated discussion with [Shigeki] Morimoto,“ one of Pokemon’s original designers, to get the change made, in the hopes of making the game’s barrier of entry lower for new players.

Continue Reading at GameSpot

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