Tag: saros

gaming

Saros Doesn’t Like Being a Roguelike, So Why Is It One?

“ARCADE IS DEAD,” developer Housemarque abruptly decreed in all caps on its blog shortly after Matterfall’s release in 2017. This candid manifesto explained how the team saw no future developing the arcadey games it had specialized in for over two decades and was moving onto different genres. Returnal was the result of this shift in […]

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gaming

Saros Story & Ending Explained

After beating the game, playing through its secret ending, acquiring all its text and audio logs, and dissecting every entry in its databank, I think I’ve pieced together what is actually happening in Saros.

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gaming

Saros Video Review

Saros is a phenomenal game that flips Housemarque’s roguelite formula on its head and improves upon its spiritual predecessor in every conceivable way.

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gaming

Saros Review – Return Stronger

Saros might be a roguelite, but its definition of a „run“ is definitely broader than most. The latest game from developer Housemarque shares plenty of similarities with the studio’s previous game, Returnal–both are sci-fi third-person shooters with a bullet-hell tinge–yet Saros takes some bold swings that clearly differentiate the two. By flipping Housemarque’s roguelite formula […]

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