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gaming

Call Of Duty: Modern Warfare 4 Puts You In The Boots Of A Grunt

If you’ve played the Call of Duty games in recent years–arguably any of them past the first handful–then you know the games tend to star heroes with near-superhuman reflexes, athletic abilities, and rapid decision-making. For Call of Duty: Modern Warfare 4, Infinity Ward is taking a step back, partially, from these larger-than-life heroes and putting […]

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gaming

Call of Duty: Modern Warfare 4 Feels Like the First Truly Next-Gen Call of Duty – Multiplayer First Impressions

After spending a good chunk of time with Call of Duty: Modern Warfare 4’s multiplayer, the impression that sticks isn’t just that MW4 is bigger or flashier, it’s that it finally feels like Infinity Ward had the space to build the version of Call of Duty multiplayer they’ve been edging toward for years, without constantly […]

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gaming

UFC 6 Hands-On Preview: Big and Small Changes Add Up to a Huge Improvement

We were impressed by our first hands-on impressions of EA Sports UFC 6. The improved lighting and fighter models make it look noticeably improved, the striking is more satisfying, there are far more distinct-feeling fighters thanks to the new Flow State mechanics, and the Hall of Legends is a true treat for UFC fans looking […]

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gaming

Vorsicht EA! Warum Paralives den Sims gefährlich werden könnte | mit Rorania & SimFans

Paralives ist endlich im Early Access erschienen! Wir quatschen im gro&szlig;en Talk &uuml;ber unsere allerersten Eindr&uuml;cke zur neuen Lebenssimulation. Kann das 15-k&ouml;pfige Indie-Team Giganten wie EA und Krafton wirklich Konkurrenz machen? Magdalena, Natalie, Rorania und SimFans kl&auml;ren, warum der Baumodus jetzt schon ein Traum ist, an welchen Stellen das Gameplay noch schw&auml;chelt und ob sich […]

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