Wolverine’s Narrative Director Explains Why Logan Needed to be a Short King in the Game

ORIGINAL QUELLE:
ign.com

Quelle: IGN_Gamenews

Wolverine’s narrative director, Walt Williams, opened up about why it was important to him that Logan was made to be significantly shorter than his hulking counterpart, Sabretooth, and why the emotional aspect of their relationship was essential to portray in the game.

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