Archiv für März 2026

The Magic: The Gathering Spider-Man Gift Bundle Is $30 Off At Amazon

Marvel’s Spider-Man was one of Magic: The Gathering’s many Universes Beyond mainline sets released last year. It brought a handful of product types with it when it launched in September, from Scene Boxes to a highly coveted, serialized version of the Soul Stone card. One of the more unique kits you could pick up from the Spider-Man set is the Marvel’s Spider-Man Gift Bundle. These specialized boxes are similar to a regular bundle included in every set drop, but they offer a few exclusive perks–and in this case, it was unique cards and box art based on one of Spider-Man’s most iconic comic book covers. If you’ve been looking for this pack, you’re in luck–it’s currently in stock and on sale for just $60 (was $90) at Amazon for a limited time. Just note that we don’t know how long the discount will last, nor how many units are available, so it’s worth grabbing while you can.

Magic: The Gathering – Marvel’s Spider-Man Gift Bundle

$60 (was $90)

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The Gift Bundle comes in one convenient storage box featuring cover art of our friendly neighborhood Spider-Man’s most iconic depictions, including his first appearance in Amazing Fantasy #15. The storage box fits everything listed below, and once you crack open your packs, it even has room for plenty of other cards if you’re looking for another space to store your sleeved decks.

  • Exclusive Alternate Art Card
  • 9 Play Booster Packs
  • 1 Collector Booster Pack
  • 30 Basic Lands (15 foil, 15 nonfoil, and 10 full art)
  • Spider-Man Spindown Life Counter
  • Storage Box
  • Rules Insert

Marvel’s Spider-Man was Magic: The Gathering’s penultimate set of 2025. The 233-card main set featured plenty of your favorite heroes and villains from Spider-Man’s vast and storied history, with almost 100 unique Legendary Creatures for you Commander players. As a Limited format, Spider-Man’s inclusion of so many Legendary Creatures made deck building a bit more of a challenge, but it’s hard to deny that collecting your favorite version of these heroes from throughout the Spiderverse is a ton of fun. This Gift Bundle offers a great way to bolster your Magic collection, with 10 booster packs to rip into and hope for your chase card, and the inclusion of basic lands ensures that you’ll have plenty of resources to cast your spells.

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Square Enix Is Turning Slimes Into AI Chatbots In Dragon Quest X

Square Enix and Google have partnered to inject the tech giant’s AI, Gemini, to help advise and guide players in the popular Japan-only MMO, Dragon Quest X.

Announced at a press event over the weekend, the partnership with see Square Enix turn one of the loveably blue slimes of the Dragon Quest universe into an AI-powered chat bot called Chatty Slimey. Players can converse with the bot through both voice and text, with the bot responding with generated voice lines that can help guide a player through different stages of the game and remark on their actions. Gemini is trained off data publicly available on the internet, although Google didn’t specifically mention where this bot might get the required content for these responses.

Speaking to Japanese publication Sankei (via VGC) Square Enix’s head of development, Takashi Anzai, said that the chat bot will make the game more inviting to new players. “New players won’t feel lonely wondering where to start playing; it will become their own personal companion,“ he concluded.

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One Of The Most Controversial Battlefield Games Is Shutting Down On Consoles Soon

Electronic Arts has announced that Battlefield Hardline–the 2015 FPS entry in the series focused on police and heists, not traditional military warfare–will shut down on console this June.

The game will be removed from the PS4 and Xbox One storefronts on May 22, and that’s also when people won’t be able to buy any more in-game content. The game’s servers, meanwhile, will close on June 22.

Hardline’s single-player campaign will remain playable after the server shutdown date for anyone who owns the game currently or buys it before it’s removed in May. Physical copies of the game will also remain playable offline.

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Top 12 Most Expensive Video Game Buyouts Of All Time

Big deals.

Many mature industries trend toward consolidation as time goes on, and the video game business is no different. Big companies are bought and sold for massive sums of money.

But what are the biggest of the big buyouts? Here in this post, we’re rounding up the top 12 most expensive video game acquisitions of all time, a list that’s topped by Microsoft’s gargantuan $75.4 billion deal to buy Activision Blizzard in what is far and away the biggest gaming deal in history. It’s also one of the biggest acquisitions–across all markets from oil and energy to technology. Coming in second was the surprise-announcement of EA selling itself to an investor consortium for $55 billion.

Microsoft actually makes the list three times, the most of any single company, spending more than $80 billion on video game buyouts since 2014. Another trend on this list is Saudi Arabia. The country’s Public Investment Fund (PIF) owns Savvy Games, which paid $4.9 billion to buy Scopely. Then, in 2025, Scopely paid $3.5 billion to buy Pokemon Go. Also in 2025, PIF was part of the above-mentioned investor consortium that bought EA.

In February 2026, it was reported that Savvy Games was in discussions with ByteDance to buy Moonton for as much as $7 billion. That deal has now been confirmed, and the total valuation was $6 billion.

12: Microsoft – Mojang – $2.5 billion (2014)

Before Microsoft bought ZeniMax or Activision Blizzard, the company made a gigantic purchase in 2014 for Mojang and the Minecraft series. Microsoft paid $2.5 billion for the studio and the franchise, and has since released new entries in the series, including Minecraft Legends most recently. Since Microsoft bought Mojang, it’s continued to release Minecraft games on PlayStation and Nintendo platforms, rather than making them exclusive to Xbox. The company has said it would do the same for Call of Duty now that it also owns Activision Blizzard.

11: Sony – Bungie – $3.6 billion (2022)

Sony made a deal to buy the prominent FPS studio, Bungie, and with it the Destiny franchise. In 2022, Sony announced it would pay $3.6 billion to acquire Bungie and the Destiny series. Destiny is a beloved juggernaut, but Sony is obviously looking beyond that game as well and hoping Bungie will strike gold again with its future games. Not only that, but Sony has said it’s keen to lean on Bungie’s experience in the live-service department to help with PlayStation’s overall live-service push.

10: Scopely – Pokemon Go – $3.5 billion (2025)

In March 2025, Saudi Arabian-owned mobile developer Scopely announced that it’ll be acquiring Niantic’s video game division, paying $3.5 billion for the developer behind Pokemon Go. Also included in the proposed deal are several other Niantic titles, like Monster Hunter Now and Pikmin Bloom.

9: ByteDance – Moonton – $4 billion (2021)

In March 2021, TikTok owner ByteDance announced its games division, Nuverse, would pay $4 billion to buy the Shanghai-based game developer Moonton Technology. This is part of ByteDance’s push into the video game business and makes it more of a competitor with another Chinese company, Tencent. Moonton is best known for its MOBA Mobile Legends. It was reported by Reuters that Tencent made an offer for Moonton before ByteDance beat it.

8: Savvy Games Group – Scopely – $4.9 billion (2023)

In April 2023, the Saudi Arabia-owned Savvy Games Group purchased mobile and social game developer Scopely for $4.9 billion. You might not know Scopely by name, but the company has worked on games in juggernaut franchises like Star Trek, The Walking Dead, and Marvel. It’s also behind the game Stumble Guys, a colorful battle royale game that is seemingly inspired by Mediatonic’s Fall Guys.

Saudi Arabia’s Public Investment Fund has been making major investments in the gaming space through Savvy for some time already. In addition to buying Scopely outright, Savvy holds minority ownership positions in Capcom, Nexon, EA, and Take-Two. Savvy also owns 40 million shares of Activision Blizzard and no doubt netted a huge payday following Microsoft’s deal to buy Activision Blizzard. What’s more, Saudi Arabia owns more than 8% of Nintendo and is the Mario company’s largest outside investor. Savvy Games Group has major plans to continue to expand and create its own game development ecosystem, so watch this space for more.

7: Activision Blizzard – King – $5.9 billion (2015)

In 2015, Activision Blizzard announced it would buy Candy Crush developer King for $5.9 billion to help expand its footprint in the mobile games space. Candy Crush remains a juggernaut on mobile, and those revenues have been flowing to Activision Blizzard for years now. Now that Microsoft owns Activision Blizzard, Xbox company has taken ownership of Candy Crush and the numerous other mobile games Activision Blizzard is developing. In fact, Activision Blizzard has said it will make a mobile game for every one of its franchises.

6: Savvy Games Group – Moonton – $6 billion (2026)

In February 2026, it was reported that Savvy Games Group was in discussions with ByteDance to buy mobile game developer Moonton for $6 billion or as much as $7 billion.

In March, that deal was confirmed, valued at $6 billion.

Moonton CEO Zhang Yunfan will remain CEO when the deal closes, and that’s expected to happen in the coming months, Savvy told SCMP.

As some may recall, ByteDance bought Moonton in 2021 for $4 billion, so ByteDance was seemingly able to turn a relatively quick profit on the investment.

5: Microsoft – ZeniMax – $8.1 billion (2020)

Microsoft’s second-biggest purchase in the gaming space was the $8.1 billion it paid to acquire ZeniMax in 2020. ZeniMax is the parent company of Bethesda Game Studios, the makers of The Elder Scrolls and Fallout, among others. Microsoft acquired all of ZeniMax’s teams and series, meaning Starfield, The Elder Scrolls 6, Fallout 5, the next Wolfenstein game, and more will be Microsoft games going forward. The transition wasn’t totally smooth, however, as Microsoft recently laid off staff on its games teams, including Bethesda. The deal has also generated some debate and discussion about Microsoft taking formerly multiplatform franchises and making them exclusive to Xbox.

4: Tencent – Supercell – $8.6 billion (2016)

Chinese internet giant Tencent has made a number of investments and acquisitions of studios around the world, and Clash of Clans developer Supercell is its biggest buyout of the bunch. In 2016, Tencent announced plans to acquire a majority stake in Supercell for about $8.6 billion. To put this number into perspective and as an example of the growing size of M&A activity in the video game sector, Tencent paid about $400 million to buy League of Legends developer Riot back in 2011.

3: Take-Two – Zynga – $12.7 billion (2022)

Grand Theft Auto and NBA 2K parent company Take-Two Interactive announced in January 2022 that it would purchase FarmVille giant Zynga for $12.7 billion. At the time, it was far and away the biggest acquisition in the history of video games, only to be outdone by Microsoft a few weeks later. In any event, Take-Two paid three times more than Disney did for Star Wars to help get a foothold in the lucrative and growing mobile games market through its acquisition of Zynga.

2. Investor Consortium – EA – $55 billion (2025)

On September 29, 2025 EA announced that it sold itself to an investor consortium led by Saudi Arabia’s Public Investment Fund, Jared Kushner’s Affinity Partners, and private equity company Silver Lake for a fee of $55 billion. EA CEO Andrew Wilson will remain CEO.

1: Microsoft – Activision Blizzard – $75.4 billion (2022/2023)

Microsoft announced its intent to purchase Activision Blizzard in February 2022 for the gargantuan sum of $68.7 billion. The technology giant spent a long time taking various steps to convince regulatory bodies to approve the deal, and it was finally approved in October 2023. The final purchase price was $75.4 billion.

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YouTuber Who Hid Behind GTA „Livestream“ Found Guilty Of Murdering Pregnant Girlfriend

Stephen „Votesaxon07“ McCullagh, a YouTuber who primarily engages with science fiction entertainment (like Battlebots toys and Star Wars sets), was convicted of murdering his 32-year-old girlfriend who was 15 weeks pregnant with a baby boy in December 2022.

According to the BBC, McCullagh–who was on trial for more than four weeks–appeared in a Belfast court in Northern Ireland on March 23. After just over two hours of deliberations, the jurors returned to deliver a guilty verdict, with McCullagh facing a potential life sentence, according to the presiding judge.

During the trial, the jurors learned exactly how McCullagh committed the crime. On December 18, 2022, he went „live“ with a six-hour Grand Theft Auto broadcast. However, the livestream was a ruse, and McCullagh–who reportedly admitted in a written statement to police–used the pre-recorded livestream to show up at his then-girlfriend Natalie McNally’s Lurgan house in disguise to beat, strangle, and stab her before taking a cab home to call 999 on December 19.

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Diablo 4 Season 12’s Greatest Challenge Is Being Nerfed „Significantly“

Diablo 4’s Season of Slaughter brought new, bloody challenges to Blizzard’s ARPG, among them one so difficult that many players couldn’t „reasonably“ complete it.

As detailed in Diablo 4’s most recent patch notes, an update going live on March 24 will make it so the season’s Bloodsoaked Sigils are „significantly“ less difficult. Blizzard explained its logic in a developer’s note.

„We’ve received feedback that many players cannot reasonably complete Bloodsoaked Sigils after unlocking them,“ Blizzard writes. „By lowering the difficulty significantly, we hope to guarantee that all players who have earned access to Bloodsoaked content have a better chance of success.“

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Nvidia CEO Hates AI Slop Too, Promises DLSS 5 Isn’t Making More Despite The Evidence

Nvidia CEO Jensen Huang has clarified that he is also not a fan of AI slop, but that DLSS 5 is not aiming to turn games into it. Instead, it’s a tool that developers can, or cannot, choose to use for development.

Appearing on Lex Fridman’s latest podcast episode, Huang was asked about DLSS 5 and the criticism of it, a week after Nvidia announced the new AI-powered tool at GTC. Huang stated that he now understood where the criticism stemmed from, just a few days after proclaiming all critics of DLSS 5 as „completely wrong.“

„I think their perspective makes sense, and I can see where they’re coming from, because I don’t love AI slop myself. You know, all of the AI-generated content increasingly looks similar, and they’re all beautiful, and I can…so I can…I’m empathetic to what they’re thinking,“ Huang stated.

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